Friday, February 28, 2014

Flash Blast from the past

In these rough animations I jokingly made
my interpretation of the ending of call of Cthulhu. 



Thursday, February 27, 2014

Weapon Modeling.

Wayne Reynolds concept of the Iconic Barbarian, Amiri.



Block-in of Amiri's Greatsword. 


High-poly Sculpt in zbrush.


First pass Texture and High-poly bake down.


Final Presentation sheet


Game Prototyping Recap








My contribution to the project was Character Modeling, Rigging, And Animation.






These are some of the chopped-up animations I produced during game prototyping class.


Rock-Monster

Globetrotter sillyness


Tough guy knuckle crunch idle.



Busting out of a Wall.



Finally... Death.




Walrus

Retreat Panic

Sleep

Crab

Idle

Walk Cycle