Thursday, February 27, 2014

Game Prototyping Recap








My contribution to the project was Character Modeling, Rigging, And Animation.






These are some of the chopped-up animations I produced during game prototyping class.


Rock-Monster

Globetrotter sillyness


Tough guy knuckle crunch idle.



Busting out of a Wall.



Finally... Death.




Walrus

Retreat Panic

Sleep

Crab

Idle

Walk Cycle

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