Thats weird, YouTube and blogger cut off a few seconds too early. CURSES!
Tuesday, March 4, 2014
Submission for February's 11sec club
I defiantly learned allot this month! As my first submission in Maya its easy to get ham stringed by blocking in the program. by nature its trial and error and I was wasting allot of time posing for a scrapped scene, Yeesh! This month I'm going to block out more on paper!
Maya Tests for short.
Friday, February 28, 2014
Flash Blast from the past
In these rough animations I jokingly made
my interpretation of the ending of call of Cthulhu.
Thursday, February 27, 2014
Weapon Modeling.
Wayne Reynolds concept of the Iconic Barbarian, Amiri.
Block-in of Amiri's Greatsword.
High-poly Sculpt in zbrush.
First pass Texture and High-poly bake down.
Final Presentation sheet
Game Prototyping Recap
My contribution to the project was Character Modeling, Rigging, And Animation.
These are some of the chopped-up animations I produced during game prototyping class.
Rock-Monster
Globetrotter sillyness
Tough guy knuckle crunch idle.
Busting out of a Wall.
Finally... Death.
Walrus
Retreat Panic
Sleep
Crab
Idle
Walk Cycle
Walrus
Retreat Panic
Sleep
Crab
Idle
Walk Cycle
Friday, November 15, 2013
Thursday, November 14, 2013
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